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The graphic interface makes ColorD3 easy to operate and user-friendly. The training periods that are required to master all the available functions are very short and should not impact the daily workload.
When the program is started the main working area is available on the application window.
Each part of the main working area is dedicated to a specific task:
The menu bar gives access to all the ColorD3 functions and utilities. Even if the more frequently used functions have dedicated buttons, all program functions can be selected and activated from this menu.
Pressing the ALT key is also possible to navigate and select all the available menus.
Depending on the specific function, some menus can be disabled when there is no active file selected or a valid program license has not been detected.
This is where all active file's colors are displayed. The graphic lay-out is similar to a real fandeck or color card. Colors are grouped in pages to simulate real fandecks and color cards layouts. Each file can contain a maximum of 9999 pages.
This color arrangement allows to perfectly simulate color cards, fandecks and chip racks.
In this area a specific color can be selected. First locating with the navigation bar the desired color area and then clicking on the desired color. All the selected color data will be visible in the "Selected color" area and will be available for editing.
This area contains all the available data referred to the selected color. Any related information can be edited, deleted or newly inserted. A larger on-screen color "draw-down" is available to the operator.
If the color has been measured with white and black substrates, the 2 contrast delta will be displayed on top of the substrates.
The clipboard is a temporary memory location where up to 25 colors can be temporarily stored. The clipboard has several privileges during the program operation. Clipboard colors can be quickly retrieved and inserted in an existing file. They can be used as color data in place of measures and be visualized in 3D color space presentations.
Clipboard's colors can be moved to and fro the file lay-out area simply clicking and dragging the mouse.
Each time a new measure is taken or a file color is deleted, the specific data is inserted into the clipboard for future uses. The clipboard behaves like a FIFO memory stack, once a new entry is inserted the oldest (# 25) of the 25 clipboard colors is lost. The new entry takes the higher priority position (# 1) and all the other colors are pushed one position up.
These buttons are used to quickly manage the selected color, without passing through the main menu.
Shortcuts are available to insert data into the file, take measures, search color codes or communicate with a dispenser.