Selected color

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Once a color is selected (the small draw-down icon identifies the selected color in the file lay-out area), all relevant data is displayed and available for editing in the selected color area:

selected

 

Draw-down

 

On the left lower corner of the main window a color simulation of the selected color is displayed. It's possible to get additional information about the color characteristics clicking on the color swatch.  The measure window will automatically appear with significant color data displayed.

 

Page

 

This value, positioned above the code/name entry field, indicates the page and position numbers where the color is positioned.

 

Units

 

These value, positioned above the base and colorants quantities, indicate the measuring unit used in the formula.

 

Date

 

This date, positioned above the note entry field, indicates the date and time of the last modification introduced.

 

Auto Feed

 

This description, positioned below the Save button, indicates the actual setting of the "Automatic page/pos. feed" function in the "Edit" menu.

 

kstep1Color related information/values can be changed or inserted at any time, in particular the following entry fields are available:

 

Code/Name

 

This field contain the code and/or name of the specific color. Usually colors are identify by a numeric code and a text description. Both information can be inserted or modified here.

 

Note

 

This field contains notes or remarks useful to better identify the color. This field is also checked every time a code search is performed on the active file.

 

Base/Binder

 

In popular paint systems, a color is associated to a pre-filled base. This is the field where the base code or description can be entered.

Each time a base code or name is entered the application automatically searches for a matching component. If a match is found a color swatch is displayed on the left of the entry field. Double-clicking on the color swatch opens the Components editor window and allows to edit the component data.

 

Base quantity

 

This field specify the base quantity/size. The quantity/size must be expressed in the correct base unit.

 

Colorant

 

These fields specify the colorant code or name used in the color formulation. For each code a valid recipe quantity must be associated.

Each time a colorant code or name is entered the application automatically searches for a matching component. If a match is found a color swatch is displayed on the left of the entry field. Double-clicking on the color swatch opens the Components editor window and allows to edit the component data.

 

Colorant quantities

 

These fields specify the recipe quantity associated to each component in the formula. The quantity must be expressed in the correct formula unit (different units are available for the base and the additional components) and must strictly adhere to the formula syntax:

Formulas are entered using standard formats. In a ounce/shot (volumetric) based environment, use the program’s ounce separator or the + (Plus) key to define integer ounces. Fractions of an ounce may also be entered.

For example, in a 1/48th ounce system, the same quantity may be entered as: "2Y10.5" or "2+10.5" or "106.5"

The syntax in all three of these examples is correct. Each quantity will deliver 2 ounces (96 shots) plus 10 and half units (shots) of colorant. The program automatically checks the correctness of the formula amounts and the syntax used.

For a weight (gravimetric) based formulation, formulas are generally entered using grams. All entries are in decimal format. The gram is the standard weight used in ColorD3, however, other measuring units are allowed.

 

kstep1Buttons are also available for specific editing operations:

 

but_disp

Access the advanced recipe editor. From this page is possible to handle in more details the recipe content.



but_new

Resets all entry fields. It's a practical tool to insert completely new data in a previously filled color position.



but_save

This button stores the changes made to the selected color. The button is enabled only when any of the entry fields has been modified.

Until this button is pressed the entry fields data is not stored in the color file.

As an alternative, when new data has been inserted into the entry fields described above, the keyboard key ENTER can be used to simulate this button.



edi_undo

Restores changed data to the original content as stored in the active file. The button is enabled only when any of the entry fields has been modified.



edi_misw

Starts a color measure and stores the result into the selected color reflectance data. This button send the measuring command directly to the instrument. As an alternative the keyboard key INS can be used to simulate this button.



edi_moff

Deletes the color data from the current record position. The deleted color is added to the clipboard, and can be re-inserted into the file at any time.



edi_misx

Opens the average white and black measure manager. It is possible to take several measures of the same color from both the white and black background/substrate. Average of multiple measures is automatically calculated giving the option to eliminate the measure deviating the most.



edi_mism

Opens the measure manager where color data can be inserted and edited manually. This button performs as the "Get color data..." option in the "Measure" menu.